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22. Have a Beginning, Middle and End

Posted By 93 Studios On August 25, 2009 @ 5:00 pm In Frontpage,Storytelling | No Comments

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“People have forgotten how to tell a story. Stories don’t have a middle or an end any more. They usually have a beginning that never stops beginning.” –Steven Spielberg

This is the logical extension of the idea that your stories should have definitive endings [2]. We’ll eventually get to the three-act play and how that structure can improve your storytelling, but for now it’s enough to look at this quote from Steven Spielberg.

Unfortunately the video I want to show you has had its embedding disabled (that’s the third time this story) but you can and should watch it here [3]. What I did manage to find was this clip from the video game Donkey Kong, as you can see it’s driven by the classic storytelling structure:

1.Identify problem and introduce hero (beginning).
2.Send hero out into the world, allow tension to rise (middle).
3.Resolve tension and draw a conclusion (ending).

Who would have thought that crazy ape had so many lessons to teach.

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URL to article: http://ninetythrees.com/stories/have-a-beginning-middle-and-end/

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[1] Tweet: https://twitter.com/share

[2] definitive endings: http://ninetythrees.com/stories/12-have-a-definitive-ending/

[3] here: http://www.youtube.com/watch?v=N0yqUmedyOM

[4] Image: http://ninetythrees.com/stories/learn-to-storyboard/

[5] Image: http://ninetythrees.com/stories/try-different-things/

[6] Image: http://ninetythrees.com/stories/be-willing-to-cross-media/

[7] Image: http://ninetythrees.com/stories/documentary-photography/

[8] Image: http://ninetythrees.com/stories/the-development-of-stories-in-video-games/

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